The patriarch is dead. The will has been altered. $340 million hangs in the balance. Five suspects are in the room. You have one session to find the truth — before the reading.
Five people had access to the codicil — the eldest daughter, the favored son, the youngest, the family lawyer, the housekeeper. Every conversation costs a turn. You have forty before the reading.
Each suspect has a behavioral tell that surfaces under pressure — distancing language, false precision, over-justification, topic-pivots. Spotting them right surges trust; wrong closes the door.
Three pieces — the codicil itself, the visitor log, the overheard phone call. Each works on a specific suspect at a specific moment. Wrong target wastes the piece forever.
Everyone has an account of the night the codicil was signed. Someone's account has a hidden flaw. Ask Nora about the phone call at high trust and she remembers what nobody else can.
Turns 40→26: The Watch — the family composes itself. Turns 26→12: The Hunt — pressure rises, tells slip. Turns 12→0: The Reckoning — the lawyers arrive in ten minutes.
One shot. Name the forger — and the real motive — before 5pm. Right person, right motive separates Justice Served from Read for Record.
The forger changes every playthrough — randomized from all five suspects, each with three possible motives. Fifteen possible truths, one revealed. Even the obvious beneficiary can be the one who held the pen.
Harlan Blackwood — patriarch, founder of Blackwood Holdings, dead at 998 Fifth Avenue four days after signing a codicil that completely rewrites a fifteen-year-stable will in favor of his son Felix. Margaret is cut out. Nora is barely mentioned. $340 million is on the line. The will reading is at 5pm.
One of these five people forged that codicil. Their motive is rolled at random each time you play — an inheritance grab, a leverage play, a buried family debt, a thirty-year promise, a loyalty bound by law. Fifteen possible truths exist. One is real. The clues, the tells, and the alibis shift every single time.
What doesn't change: Felix visited Father here three times alone in the final week. Nora overheard a phone call she wasn't meant to hear. Solomon witnessed the codicil with no second pair of eyes. Agnes keeps the log. The will reading is forty turns away.
Each piece of evidence asks a different question of a different person. Used at the wrong moment, or on the wrong suspect, a door closes forever.
The single page that rewrites a fifteen-year-stable will. Felix gets everything. Margaret is removed. Nora is barely mentioned. The ink is dry. Solomon Vane witnessed it with no second pair of eyes. Whoever forged it sat in this library four days ago.
Agnes writes everything down. Every visitor, every late arrival, every doctor's appointment. The week before Harlan died she logged something she will not say aloud — and one of the entries does not match what the family is telling you.
Nora was on the back stairs the night the codicil was signed. She heard one half of a call — short, controlled, deciding something. She knows the voice. She'll only tell you whose if she trusts you.
Insight Points are the game's core currency — earned for skilled play, saved to your profile, and synced to your account. Points carry over as tokens that power future games.
You named the forger before the reading and named the real reason. The codicil is voided in front of the family lawyers. The Times prints a story the Blackwood family cannot bury.
Right forger, right motive. Fewer threads tied. The codicil is challenged in probate, and the family will not look you in the eye. The case will close quietly.
You named the forger but missed the real reason. The codicil is challenged. The story behind it dies with whoever dies first.
Wrong name, or 5pm arrived first. The codicil is read into record and Felix inherits everything. The forger watches you walk past in the foyer with the small smile of a person who has just been very lucky.
Honest, slow, reading the room. Patience as leverage in old-money rooms.
Calling everything out. High risk, high reward. The household will close ranks if you misjudge.
Making the suspect feel seen. Trust builds faster but takes longer to leverage.
Using what you know as leverage. Information as currency. Felix respects you. Margaret does not.
Staying quiet. Letting things unfold. The room closes around you and you learn nothing.